A World Without Dreams
Brawler – A rowdy fighter that fights with fists.
Blademaster – Specialist with a blade.
Defender – Focused on defenses and protection.
Acrobat – High mobility and focus on skills.
Thief – Good at stealing and backstabbing.
Highlander – Wields two-handed weapons and gains bonuses for killing enemies.
Knight – Well-armored warrior with additional social skills.
Hunter – Focused attacker and woodsman.
Gladiator – Lightly-armored fighter who gains glory from kills.
Archer – Master with the bow.
Daggermaster – Aficionado with daggers.
Drunken Master – Grows stronger with alcohol.
Martial Artist – Disciplined warrior adept with unusual weapons and no armor.
Whirling Axe – Deadly combatant with axes.
Oracle – Seer into divine secrets and things yet to come.
Prophet – Declares doctrine of religion to believers and unbelievers alike.
Priest – Attends to the needy in the name of the holy.
Paladin – Strong, well-armored divine warrior.
Healer – Cures wounds and illnesses.
Judge – Levies judgment on the wicked.
Invoker – Calls upon raw divine might to blast enemies.
Chosen One – Prophesied hero with uncanny luck and ability.
Angelic – Infused with divine blood of angels.
Scholar – Student of magic, capable of learning any spell.
Summoner – Conjurer of a myriad of creatures great and small.
Bard – Master of magic songs, student of ancient draconic ways of storytelling.
Bladesinger – Exotic fighter wielding spell and sword.
Entropist – Harnesses chaotic magics and wreaks havoc with wild spells.
Evoker – Decimates foes with evocation magic.
Illusionist – Fools the senses with deceiving spells.
Enchanter – Changes physical properties of objects through magic.
Scryer – Uses arcane means of seeing the unseen and hearing the unheard.
Alchemist – Mixes strange concoctions for various uses.
Shapeshifter – Assumes animal forms at will.
Spirit-talker – Converses with the primal spirits to work wonders.
Warden – Guardian of the natural world, strong as the mountains.
Rager – Uses the primal fury of the wild to ravage and maim.
Savage – Member of the isolated tribes of Ava, a fierce animal-like fighter.
Seeker – With bow in hand, seeks to undo the wrongs committed against nature.
Hag – Worker of mischievous, strange magic bubbling forth from black cauldrons.
Dryad – One with the primal world, linked forever to a hometree.
Druid – Speak for the trees and the dying world of nature.
Penumbra – Consumed with a desire to cover the world in shadow.
Diabolical – Consorts with devils in exchange for unbridled power.
Necromancer – Raises the dead for dark and sinister purposes.
Assassin – Dealer of death.
Plague-bearer – Disgusting mage dealing in poison and diseases.
Bloodmage – Uses the magic of blood to infuse spells with deadly power.
Tyrant – Commands followers with an iron fist.
Outsider – Bizarre creature in tune with otherworldly entities.
Telepathic – Reads minds and lays bare thoughts.
Telekinetic – Uses mental power to move objects.
Manifester – Creates objects with a mere thought.
Mastermind – Commands followers with mental manipulation.
Empath – Alters emotions.
Psychic Blade – Conjures a deadly blade of psychic force.
Shardmind – Crystalline warrior seeking shards of psionic energy to construct the Living Gate.
Astronomer – Watches the stars and gains bonuses at night.
Beast Master – Commands animals with ease.
Chronicler – Records adventures for posterity.
Craftsman – Master of making mundane items.
Devout – Follower of a religion.
Diplomat – Prefers words to swords.
Experiencer – Gains the most out of every experience.
Familiar – Allows a spellcaster to have a small companion.
Fanatic – Crazed religious warrior.
Guard – Protector of the weak.
Guide – Knowledgeable of the wild places of the world.
Headsman – Specialized at execution.
Horseman – Deadly mounted combatant.
Jack-of-all-trades – Skilled at a variety of tasks.
Leader – Issues commands to bolster allies.
Mapmaker – Maps out the wild places of the world.
Marksman – Adept with ranged weapons.
Merchant – Owner of a shop with hopes at getting rich.
Miner – Plunders the depth of Ava for valuables.
Power Mage – Unleashes the raw power of magic.
Prodigal Son – Heir to nobility and great wealth.
Pub Fighter – At home in a bar fight.
Rebel – Freedom fighter set against all oppression.
Sage – Knower of secrets and lost lore.
Scoundrel – Daring ruffian fond of brash tactics.
Scion – Elite hero destined for greatness.
Scout – Explores and traverses the lands beyond trails and roads.
Slave – Oppressed laborer searching for freedom.
Slaver – Oppressor looking to force others to bow down.
Swashbuckler – Sea-faring brute with a knack for daring acts.
Tattooed Mystic – Uses the magic of inked skin to empower spells.
Test Subject – Manipulated by spell experimentation to produce a resilience to magic.
Torch-bearer – Holds the light aloft so that other might follow.
Trapmaster – Works with deadly traps to ambush prey.
Weave Wender – Exchanges spells for other spells by careful manipulation.
Whipmaster – Specializes in whipping things.
Lolthtouched – Lolth’s chosen Drow, capable of dark magic.
Razorstorm – Bladelings adept at using their natural weapons.
Elder Son – A dragonborn who hearkens back to the ancient time of dragons.
Stonekin – True dwarves are as tough as stone.
High Elf – Eladrin profess magic ability and intense study through their long years of life.
True Sylvan – Elves wander the world with incredible combat prowess.
Giantkin – Goliaths manifesting the true powers of giants.
True Trickster – A gnome dedicated to making mischief.
Wanderer – A halfling ready to greet the world.
Henge-san – Hengeyokai who revel in the myriad forms they possess.
Horned King – Prophesied minotaur striving to claim the throne of Lanobentos from Baphomet.
Wanderlust – A satyr eager to roam the world for ages.
Werewolf – Shifters who truly give in to their bestial natures.
Prince of Hell – Tiefling scion embracing the diabolical forces of hell.
Vampire – A paragon of vryloka ways, bloodthirsty and vicious.