Extract Shard

Casting Time: 1 minute
Range: Touch
Target: One object or creature harboring a shard of the Living Gate
Roll: None
Components: Hands on target, closed eyes
Recharge: 1 day
Effect: You remove the psychic shard of energy from the creature or object, which comes bursting forth in a dazzling display of lights to fuse with the shard within you. Upon a successful casting of this spell, you extract the shard from the target and add it to your own. If the target is an object, it is destroyed, and if it is a creature, it is killed. If you are interrupted in any way while casting this spell you must reroll misfire chance with a + 25% chance.
Misfire: 15% – You take 1d8 psychic damage.

Spells

Shardmind

Extract Shard

A World Without Dreams grahamtheham