Hubris

Casting Time: 1 Standard
Range: 10 squares
Target: 1 creature
Roll: Wisdom vs Will
Components: Focus aimed at target
Recharge: 1 day
Effect: The target’s hubris is unequaled; it values itself more than any other ideal. For the next hour, the target gains + 5 to attack and Will saves, and any fear effects on the target are dispelled. In addition, the target gains an additional + 2 to attack rolls when charging, and the target gains advantage on any roll granted by an action point. The target also gains advantage on all saves, but if it is knocked unconscious it automatically gains 1 death saving throw failure.
Misfire: 12% – The spell fails.

Spells

Empath

Hubris

A World Without Dreams grahamtheham