A World Without Dreams
”I’m having a party. My friends are all dead, so you’ll have to do.” – the necromancer Zyaka speaking to a corpse
The Magrocy has prohibited any magic-user for delving into the practice of necromancy, under penalty of death. An ironic end for the necromancer, as she has become utterly obsessed with dying, and the magic behind animated the deceased. Although she is hunted relentlessly by the mages of the Magrocy and the faithful of Hosán, she will not stop her experiments. She must know what it beyond the veil of death.
Requirement: Shadow Awakening, at least 5 net points in evil. If you no longer meet the requirements for this dream, you may not spend any more XP in this dream until you meet them again.
You must use a tome, staff, or trinket as your Spell Focus. You gain the Disrupt Undead Cantrip Spell.
10 XP: You gain the Animate Limb Cantrip Spell.
20 XP: You gain +1 to Arcana
30 XP: You gain the Ray of Enfeeblement Cantrip Spell.
50 XP: You gain the Lesser Animate Corpse Lesser Spell.
60 XP: You gain +1 to Arcana
75 XP: Any undead you create gain +1 to attack and damage.
80 XP: You gain +1 Intelligence.
90 XP: You gain the Unholy Energy Lesser Spell.
100 XP: You gain +1 to Arcana
115 XP: You gain the Desecrate Major Spell.
125 XP: You gain the Animate Corpse Major Spell.
130 XP: You gain resistance to necrotic damage.
140 XP: You gain +1 to Arcana
150 XP: Any undead you create gain +1 to attack and damage.
160 XP: You gain +1 Intelligence.
175 XP: You gain the Enervation Greater Spell.
180 XP: You gain +1 to Arcana
195 XP: You gain the Greater Unholy Energy Greater Spell.
200 XP: You gain the Greater Animate Corpse Epic Spell.
210 XP: You gain the Dominate Undead Epic Spell.
220 XP: You gain +2 to Arcana
225 XP: Any undead you create gain +1 to attack and damage.
230 XP: You gain immunity to necrotic damage.
240 XP: You gain +1 Intelligence.
250 XP: You gain the Lichdom Epic Spell.
500 XP: You gain the Challenge Death Armageddon Spell.