True Manifestation

Casting Time: 1 Standard, Move, and Minor
Range: 10 squares
Target: One object or creature you’ve manifested
Roll: Intelligence
Components: Focus aimed at target, closed eyes, intense concentration
Recharge: 1 week
Effect: The thing you’ve called into being becomes as real as the air you breathe and the ground beneath your feet. Select one object or creature you’ve manifested. That creature becomes real, and does not disappear as per the description of the spell that summoned it. When you cast this spell, you must succeed on a DC 16 Intelligence check or else the target is instantly destroyed, and the recharge time for this spell is reduced to 1 day.
Misfire: 15% – The spell fails.

Spells

Manifester

True Manifestation

A World Without Dreams grahamtheham