Highlander Specialty

Replace “Second Wind” with “There Can Be Only One”
Replace your Ability Score Improvement at level 8 with “Great Weapon Prowess”
Replace your 15th level Martial Archetype feature with “Invincible”

Replace “Unarmored Defense” with “There Can Be Only One”
Replace “Feral Instinct” with “Great Weapon Prowess”
Replace “Persistent Rage” with “Invincible”

There Can Be Only One
Whenever you reduce a creature to 0 hit points with a heavy melee weapon, you gain 1d4 temporary hit points that last for 1 minute. The number of temporary hit points gained increases to 1d6 at 5th level, 1d8 at 9th level, 1d10 at 13th level, and 1d12 at 17th level.

Great Weapon Prowess
You gain a + 1 bonus to attack rolls with any weapon that has the “heavy” property.

Whenever you are hit by an attack you can use your reaction to negate the damage from that attack and gain resistance to all damage until your next turn. You regain the use of this benefit after completing a long rest.

New specialty system

Highlander Specialty

A World Without Dreams grahamtheham